Parallel TCG Cinematic
Unreal 5
Cinematic made in Unreal Engine 5 for Parallel TCG Open Beta.
Custom characters made utilizing the power of MetaHuman rigging and animation tools.
Unreal Engine 5 | MetaHuman | Maya | ZBrush | Substance Painter
Credits
Director: Oscar Mar
Production: Tommy Alvarez
Concept: Sasha Vinogradova, Mobo Boehme
Character Artists: Matt Corcoran, Brady Parell
Environment Artist: Jan Urschel
UE5 Artists: Mobo Boehme, Dani Diaz, Lluis Andreu
Technical Direction: Ruben Henares
Writer: Gregory Lastra
Parallel Logo Animation: Neptali Cisneros
Audio: Cypher
Composer: Joris van Grunsven
Sound Design/Mix: John Black