Parallel TCG Cinematic
Unreal 5

Cinematic made in Unreal Engine 5 for Parallel TCG Open Beta.
Custom characters made utilizing the power of MetaHuman rigging and animation tools.
Unreal Engine 5 | MetaHuman | Maya | ZBrush | Substance Painter

Credits

Director: Oscar Mar

Production: Tommy Alvarez

Concept: Sasha Vinogradova, Mobo Boehme

Character Artists: Matt Corcoran, Brady Parell

Environment Artist: Jan Urschel

UE5 Artists: Mobo Boehme, Dani Diaz, Lluis Andreu

Technical Direction: Ruben Henares

Writer: Gregory Lastra

Parallel Logo Animation: Neptali Cisneros

Audio: Cypher
Composer: Joris van Grunsven
Sound Design/Mix: John Black

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