Matt Corcoran
Principle Character Artist at The Initiative
Las Vegas, United States
Summary
I am fortunate to say that I have turned my passion for art and entertainment into a career and so I love what I do every day. With over 16 years’ experience, I am a specialist in creating characters and creatures for games, film, cinematics and collectibles. Over the years, I have been leading teams to establish new character/creature pipelines as well as enhancing benchmarks for existing studios. Corroborating with development teams in all areas from design, modeling, texturing, shading, rigging to animation; visual story telling through characters is at the heart of it all.
Skills
Character ModelingCreature ModelingTexturingCharacter DesignCharacter PipelinePortrait SculptingFacial SculptingClothingArmorGameFilmSpline & Game HairConcept Art3D PrintingCinematicsAnatomy
Software proficiency

Unreal Engine

ZBrush

3ds Max

Maya

Substance 3D Painter

Ornatrix

Marvelous Designer

Mari

Photoshop

Arnold

Keyshot

Mudbox

Marmoset Toolbag

Xgen

Blender
Productions
Movie
Jurassic World
Year
2015
Role
Senior Creature Artist
Company
Industrial Light & Magic
Video Game
SOS: The Ultimate Escape
Year
2018
Role
Lead Character Artist
Company
Outpost Games
Movie
Iron Man Experience
Year
2016
Role
Senior Character Artist
Company
Industrial Light & Magic