I am fortunate to say that I have turned my passion for art and entertainment into a career and so I love what I do every day. With over 16 years’ experience, I am a specialist in creating characters and creatures for games, film, cinematics and collectibles. Over the years, I have been leading teams to establish new character/creature pipelines as well as enhancing benchmarks for existing studios. Corroborating with development teams in all areas from design, modeling, texturing, shading, rigging to animation; visual story telling through characters is at the heart of it all.